tutorial / intermediate / evergreen
Painting a Character with Maths
Inigo Quilez
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FROM THE SOURCE CARD / AI-WRITTEN
What this video covers
Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.
How the source describes its HN context
HN repeatedly calls it a mind-blowing and accessible introduction to SDFs and procedural art from a master explainer.
These descriptions and labels come from the original dataset’s AI-assisted curation. They are not our personal review. Check the video and the linked discussion for context.
