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Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013

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What this video covers

Vlambeer's Jan Willem Nijman shows how to make an action game feel great by stacking small effects like screenshake, recoil and particles onto a basic shooter. It was presented at INDIGO Classes 2013.

How the source describes its HN context

A perennial recommendation for anyone learning game feel and juice, praised for showing concrete steps that turn a bland prototype into a satisfying game.

These descriptions and labels come from the original dataset’s AI-assisted curation. They are not our personal review. Check the video and the linked discussion for context.