talk / intermediate / evergreen
8 Bit & '8 Bitish' Graphics-Outside the Box
GDC Festival of Gaming
Unavailable here? The creator may restrict embedding, age or region. Open the original video ↗
FROM THE SOURCE CARD / AI-WRITTEN
What this video covers
Mark Ferrari, the LucasArts background artist, explains in a GDC 2016 talk how he draws 8-bit graphics. He covers color cycling and palette shifting to create complex animated scenery without frame animation.
How the source describes its HN context
HN repeatedly recommends it as a master class in limited-palette pixel art and palette cycling, from an artist behind Loom and Monkey Island.
These descriptions and labels come from the original dataset’s AI-assisted curation. They are not our personal review. Check the video and the linked discussion for context.